A goto statement implements a local jump of program execution, and the longjmp() and
setjmp() functions implement a nonlocal, or far, jump of program execution.
Generally, a jump in execution of any kind should be avoided because it is not considered
good programming practice to use such statements as goto and longjmp in your program.
A goto statement simply bypasses code in your program and jumps to a predefined position.
To use the goto statement, you give it a labeled position to jump to. This predefined position
must be within the same function. You cannot implement gotos between functions.
When your program calls setjmp(), the current state of your program is saved in a structure
of type jmp_buf. Later, your program can call the longjmp() function to restore the program’s
state as it was when you called setjmp().Unlike the goto statement, the longjmp() and
setjmp() functions do not need to be implemented in the same function.
However, there is a major drawback to using these functions: your program, when restored
to its previously saved state, will lose its references to any dynamically allocated memory
between the longjmp() and the setjmp(). This means you will waste memory for every
malloc() or calloc() you have implemented between your longjmp() and setjmp(), and your
program will be horribly inefficient. It is highly recommended that you avoid using functions
such as longjmp() and setjmp() because they, like the goto statement, are quite often an
indication of poor programming practice.